Recca-con 2002 had a nicely packed weekend full panels and discussions to get involved with, many of them dealing with cosplay, anime resources, and building new groups of friends who are into the Japanese culture.  Following are a couple of the panels LLNN managed to capture highlights of during the short excursion.

Recca-con 2002
Panels and Discussions

Cosplay: What The?: Brian Doan of Fanime Con gave tips to experienced and interested cosplayers on how to improve skit presentations as well as give a little history on the American cosplay scene.  Topics included general fandom excitement on newfound craftsmanship skills, artful recreations of anime shows, learning how to pose on stage, and being able to present oneself with grace and self-esteem in the face of stage fright and technical snafus.


Cosplay Do's and Dont's: Experienced cosplayers talked about their favorite costumes, evil stories about Henry form American Cosplay Paradise, being able to cosplay your favorite anime characters, photo excitement, the convention scene, learning about various fabrics, keeping politics at home and away from the con, and making friends within the cosplay community.


Additional panels held throughout the weekend included: Cosplay with Kimi and ReyRey, Aestheticism.com with Susan Chen, Gundam Wing with Tony Lee, My Career in Anime with Kevin K., Roast for Mrs. Brown of BAAS, Forgotten Family: Living with an Otaku, DDR Spot: Dance Dance Revolution, The Anime Companion with Gilles Poitras, Bootlegs with Jason Ebner, Fine Art in Anime with Cindy Yamauchi, The State of Anime with Rob Miles, Why Do parents Like Anime Too?, Hardware for Costumes with the Jin-Roh Cosplayers, Sewing Costumes, Anime in the Classroom with Jason Ebner, and much more!
Japanese Culture in Anime: Cindy Yamauchi talked about her history being born in Japan and observing life as an otaku in America and how it has changed the cultural awareness of American youths for better futures.  Topics included anime clubs, pop culture in America vs. Japan, mannerisms that have carried over from anime, anime studios, and the commericialism aspect of anime on the American consumer.

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