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Shoujo
Manga
with Kat Williams: From beautiful and heart throbbing characters to different styles of
Shoujo female manga, Kat gave her advice on art materials and resources, the best current
titles to look at for reference, and suggestions on how to start from scratch and work your
way up to publishing your first Shoujo title.
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J-Rock: J-Rock
fans rejoice, now there is a panel for you! (left to right) Rachael, Rose, and Lisa each
gave their input on fan frontlines concerning bands like L'arc~en~Ciel, Dir en Gray, Glay,
Siam Shade, Malice Mizer, Luna Sea, Gackt, hide, and many more!
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Female
Voice Actors: (left to right) Tiffany Grant (Asuka in "Evangelion"), Amanda
Winn-Lee (Rally Vincent in "Gunsmith Cats"), Wendee Lee (Faye Valentine in
"Cowboy BeBop"), and Diana Kou (Noelle in "I Wanna be an Angel!") each
spoke about what it takes to make it in the voice acting industry, taking care of their wide
range of voices, keeping track of numerous projects, and becoming a part of the characters
they have become the voices of.
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Drawing Manga with
Mike Hayes: Expert "Haze Man" returned from the East Coast with lots of
advice in this intensive workshop for the aspiring artists. Lessons included basic
eyes and head designs to full-figure forms, body shapes and polygonal analogies for good
poses, freeform action poses, and then into more advanced storyboarding techniques and
creating good references for long hours in producing a quality manga.
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Fan Fiction with
Joyce Wakabayashi: Read lots of novels and manga, lots of it! That's the advice
from Joyce (center) and her accompanying friends Erica Friedman and Janice Marcus as those
who wanted to enter into the fan fiction arena gathered input including imagery, shoujo
styles, points of view, omissions of thoughts from characters, dialogue, and much more.
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Self-Publishing
Comics: E.T. Bryan (left) and Ed Luena (right) made it clear to those interested in
becoming comic artists: always meet your deadlines. Publishers and distributors depend
on exact schedules and when promises are not kept to the hour, too much money and working
relationship is lost. Artists need to be realistic and knowledgeable about personal
and professional time, communication with editors and publishers, being able to use
computers vs. traditional techniques, avoiding partnerships and collaboration with other
artists when starting out, very small amounts of income, and searching for good screen tones
and other art materials.
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